Skip to content
Flowlab Apps
Apps Support Privacy
Flowlab Apps

Accessibility

Last updated: September 18, 2026 · This website and our apps

The short version. We aim at WCAG 2.2 Level AA for this website and at the platform accessibility features on each device for our apps. We are not claiming a completed audit — where something falls short, we would like to hear about it and fix it.

This website Our apps Known gaps Feedback

1. This website

The site is plain HTML and CSS with no framework, which makes most of this straightforward:

  • Semantic landmarks, one h1 per page and a heading order that does not skip levels.
  • A Skip to content link as the first focusable element on every page.
  • Visible focus outlines on every interactive element, never removed.
  • Body text and interface text meet the 4.5:1 contrast minimum against their background; large headings meet 3:1.
  • Text is set in relative units and reflows without loss of content down to a 320 pixel viewport and up to 200% zoom.
  • Every control is reachable and operable by keyboard alone. The one piece of scripting on the site — the app-type filter on the home page — is a set of real buttons with aria-pressed state, and every app remains visible if scripting is unavailable.
  • prefers-reduced-motion is honoured: all transitions and hover movement are disabled when you have asked your system for reduced motion.
  • Decorative icons are marked aria-hidden so a screen reader announces the app name rather than describing a shape.

2. Our apps

Our apps are built with the native interface toolkit on each platform — SwiftUI and AppKit on Apple platforms — which means system accessibility features apply rather than being re-implemented badly: VoiceOver and TalkBack, Dynamic Type and font scaling, Increase Contrast, Reduce Motion, and full keyboard control on Mac.

Black Hole Rush additionally ships its own in-game accessibility settings: reduced motion, high contrast, adjustable text size, handedness, camera-shake control, and separate music, effects and haptics levels. Where a game is built in a cross-platform engine rather than a native toolkit, we treat that as a reason to provide these controls ourselves.

3. Known gaps

Stating this honestly is more useful than a blanket conformance claim:

  • We have not commissioned an independent accessibility audit of the website or of any app.
  • Our games are visual and time-pressured by design. Colour is not the only signal used to convey state, but a fast arcade game will not suit everyone, and no amount of settings changes that.
  • Screen-reader support in the games is limited to menus and results screens rather than live gameplay.

4. Feedback

If any part of this site or of an app is difficult or impossible for you to use, tell us at dev@flowlabapps.com. Please include the page or the app, your device and operating system, and any assistive technology you use. We aim to reply within a few business days, and accessibility fixes go to the front of the queue.

Flowlab Apps

Focused apps and games for iPhone, iPad, Android and Mac. No accounts, no analytics, no ads — your data stays on your device.

Apps
PulseFast LucidCapture SyntaxPad Black Hole Rush CopyLocker Docora Pixcelate Twister Rush City Rush Dream Home Adventures Keyclave Keybound Universal Remote Matla
Company
Support Privacy Policy Terms of Use Data & Account Deletion Children's Privacy Accessibility Security dev@flowlabapps.com
© 2026 Flowlab Apps. All rights reserved. Apple, App Store, iPhone, iPad, macOS and Apple Health are trademarks of Apple Inc. Google Play and Android are trademarks of Google LLC.